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Naxxramas Bosses - Instructor Razuvious

This is basically a tank and spank using mind controlled NPC's. In Heroic Mode you need Hit Capped Priests to mind control tank. See the details below the video.

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Instructor Razuvious How To

This is really a straight forward fight. Instructor Razuvious hits very hard and cannot be tanked by a player. Two Understudys must be mind controlled and used to tank him.

In normal mode the Understudys can be mind controlled using the two crystals at the bottom of the ramp. In Heroic mode the crystals are not there. Two Priests must be used to mind control them. It is impreative that these Priests be hit capped or have a hit rating food buff. If they do not, the Mind Control will be likely to break. A poor mind controlling Priest will cause complications at the least, or lead to a wipe at worst.

Tanking

The Understudys have a Bone Barrier ability. It lasts for 20 seconds and has a 30 second cooldown. So what you have to do is switch off tanking when your Bone Barrier expires.

To successfully switch off the tank should hit Bone Barrier, then taunt Instructor Razuvious off the other tank and onto themselves. Repeat this as needed until Instructor Razuvious is dead.

As your mind control nears the end of it's timer, release as soon as the other tank has taunted the boss off of you. If you are in Normal mode and using the crystal, click the crystal ONCE to regain control of it.

When you're channeling MC, this will be your action bar:
1: Auto attack. Keep this going at all times. (Doesn't seem to toggle on/off; the button just turns this on.)
4: Blood strike. Spam this to keep up theat/dps.
5: Taunt
6: Bone barrier

Healing

Healing should remain at max range. This is because Instructor Razuvious will do a Disrupting Shout which does 7125 to 7875 damage to all nearby players. Be sure to watch the Understudy's health, especially when their Bone Barrier fades. They will be taking a lot of damage. Also be aware that the people doing the mind controlling (Both Normal and Heroic mode) will need heals as well.

DPS

Threat is not really an issue in this fight. Just be careful in the beginning stages and allow the tanks to build enough threat. Ranged DPS should remain at max range with the healers.







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