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#1 (permalink) | |
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Corporal
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1. We took a smaller group of players into the hallway than we left in the Arena. We were able to successfully clear the hallway with just a single Paladin healer, though a second made it a lot smoother.
2. We had a single person calling out on ventrilo the left and right so the rest of us could pay attention to adds. 3. We used mages for sheeping the Guards while Acolytes were being brought down. Guards have an AOE knockdown, which was mentioned in the movie, but made it especially important for us to use ranged classes in the hall. 4. The first Runic mini-boss will not Charge if everyone stays in melee range of him during the encounter. 5. At the end of the hallway we had a healer run down to help in the Arena while we cleaned up a couple guards; this aggro'd Thorim and started Phase 3even though the healer had not engaged Thorim. In other words, simply running and jumping off should complete this phase. Arena 1. In the Arena we stacked as many AOE classes and healers as possible. We used Rogue AOE interrupts to help reduce damage and disarms on the Vrykul to prevent Whirlwinds. 2. We kept the Vrykul clearly away from everything else to prevent Whirlwind from killing nearby players unexpectedly.
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